Class Skill#422

0 Gold
Aeromancer
Gone with the Wind
Deals 3 Damages. Blow your enemies back or in 10 spaces. A Critical will give you 1 Chaos Action.
1
Collage of Timberhold - Card By: Victor Knell

Class Skill#423

0 Gold
Aeromancer
Razor Wind
Throw your staff and create a powerful wind slashing all enemies for 4 damage. Higher Rolls will also knock the back or in 3 spaces
1
Collage of Timberhold - Card By: Victor Knell

Class Skill#424

0 Gold
Aeromancer
Sky Drop
Scoop up your enemies in a large twister and drop them to the ground dealing 10 damage. Allies will have to roll to get out of the way
5
Collage of Timberhold - Card By: Victor Knell

Class Skill#425

0 Gold
Aeromancer
Sky Strike
Raise your Staff skyward then let loose a strike of air that deals 3 damage. You can delay the attack to deal 5 extra damage. Being attacked will cancel the bonus.
3
Collage of Timberhold - Card By: Victor Knell

Class Skill#426

0 Gold
Aeromancer
Wind Veil
Clover yourself veil of wind made up of a weird energy, Which will give you 1 Chaos Action at the start of the round.
5
Collage of Timberhold - Card By: Victor Knell

Class Skill#427

0 Gold
Aeromancer
Anti-Air
You can redirect an enemies or allies attack. A Critical Success will also give you 1 Chaos Action.
3
Collage of Timberhold - Card By: Victor Knell