Encase a Target in ice, which prevents one of their Regular actions this round. Critical Hits while frozen will cause most Targets to shatter, killing them instantly.
1
Teleport to Target empty space instantly. You may grab onto and bring 1 Adjacent Target with you.
1
Dramatically change the size of a Target or their weapon until end of combat. This transformation makes the Target a Large Tile and doubles the damage of Basic Attacks.
1
Create a dense fog in 8 connected empty spaces in range and transform them into Difficult Terrain spaces. Those who know the spell Rolling Fog are not effected by these spaces. If ignited, all connected fog spaces will explode dealing 15 damage to any Target inside or adjacent to these spaces.
5
Summon a powerful ball of light in your hands that can be thrown for 8 damage to a single Target or split into three seperate balls that each deal 4 damage to three different Targets.
1
Conjure a barrier of magic around you or an ally, granting a Shield equal to their maximum Stamina. If this Shield is created in response to an attack or spell, that ally is also immune to the incomming damage and effects.
5