Tassarion the Red

Elf
Dwelf - Sorcerer
Unknown origins, doesn't speak much.
33
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Race#5

Elf
Master of Magic
You may choose two additional abilities from another class as long as they are spell abilities.
3
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Subrace#8

Dwelf
Rune Keeper
The first time an attack or ability would knock you unconscious, you may negate the attack, regain 7 stamina, and cast each of your spells once without cost.
7
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Class#84

Sorcerer
Starting Gear and Passives
Sorcerers start with 2000 gold. When you deal damage with your non Sorcerer abilities or attacks on your turn, you may immediately use one of your Sorcerer abilities as a bonus action.
5
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Class Skill#45

Cabalist
Lifedrain
Deals 5 damage and restores your stamina equal to the damage you deal. Also don't be that guy and try casting this on Skeletons and other undead. It's gotta be living if you want to drain its power.
3
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Class Skill#67

Paladin
Blessing of Strength
Cast a blessing on a target that causes them to deal double damage with basic attacks until end of combat. Note Paladins must yell a phrase chosen by the paladin when they attack or they will lose this effect.
-3
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Class Skill#85

Sorcerer
Blink
Teleport to target space and interrupt another target's action with one of your own if you roll well.
3
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Class Skill#87

Sorcerer
Flare
Summon for a powerful ball of light in your hands that can be thrown for 5 damage. You are able to change the properties of this ball in many ways. You can specialize it to blind or burn. Change its size for distance or power. Have it explode on contact or even split into 5 separate balls and hit 5 separate targets.
1
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Class Skill#89

Sorcerer
Rolling Fog
Create a dense fog at target location. The fog expands at 4 spaces at the end of your turn. The fog will morph to protect the Sorcerer, but not his allies. The fog makes moving and attacking through it difficult for everyone, except those who can cast this spell. The fog is also very flammable exploding for 3 damage to adjacent targets if ignited.
3
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Item#134

500 Gold
Item
Cloth Robes
Pick one of your Class Spells, this Spell no longer costs stamina while casting with your hands. You may wear other armor with these Robes.
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Item#136

100 Gold
Item
Leather Armor
Increases your Stamina by 5. This armor allows you to blend into the shadows much more easily.
5
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Item#144

500 Gold
Item
Bo Staff
Deals 4 damage and then flip over top of your target onto an adjacent space if possible. You may attack with this weapon as an Anytime Action once per round, but its damage cannot be doubled.
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Item#146

100 Gold
Item
Cutlass
Deals 2 damage. Deals an additional point of damage to anything that bleeds.
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Item#157

1000 Gold
Item
Longbow
Deals 3 damage. Those trained with this bow never hit their allies.
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Treasure#260

1000 Gold
Treasure
Threecircle's Mace
Deals 4 damage. Your spells no longer cost Stamina.
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Accessory#300

Accessory
Lucky Silver Coin
A lucky silver coin you found on a day long ago. You tend to love telling people that story and how much this coin means to you.
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Accessory#313

Accessory
Spoon of Realities
Holding this spoon allows you to check if you are under the effect of an illusion or stuck inside an illusionary world.
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Class Skill#322

Character Flaw
Afraid of Heights
You have a fear of being high up.

You cannot be within 5 feet of any railings or edges.
Heroes of TOA - Card By: MajorVictory