Youngspin
A Young Dwelfling on the hunt for his grandfather's killer.
35
Heroes of TOA, The Quest for The Golden Key - Played by: Tristian
You may choose two additional abilities from another class as long as they are spell abilities.
3
The first time an attack or ability would knock you unconscious, you may negate the attack, regain 7 stamina, and cast each of your spells once without cost.
7
Swashbucklers start with 2000 gold. Swashbucklers start with a Cutlass and Flintlock Pistol. Anytime a Swashbuckler is allowed to buy treasure, they may refresh the entire shop to reveal 6 new items.
5
Conjure forth a hand of shadow that swipes a targeted area dealing 7 damage. You may also use the Claw to grab a hold of a target stunning it for a turn or toss them across the room instead of dealing damage.
3
Create a dense fog at target location. The fog expands at 4 spaces at the end of your turn. The fog will morph to protect the Sorcerer, but not his allies. The fog makes moving and attacking through it difficult for everyone, except those who can cast this spell. The fog is also very flammable exploding for 3 damage to adjacent targets if ignited.
3
Fire some of the ashes of your dead grandpa at a target creating a smoke ring around them. Anyone besides you in the smokescreen is unable to use any of their abilities and attacks. Using this ability makes you very emotional about the loss of your grandfather.
3
Dart forward 3 spaces and attack with your melee weapon, afterwards you may retreat backwards up to 3 spaces as well. You may use Lunge as your move.
1
Attempt to Parry a melee attack. If successful you can counterattack with your own action, but if you roll very poorly, you will be unable to Parry again in combat.
1
Increases your stamina by 10. Rips and tears very easily.
10
Deals 2 damage. Deals an additional point of damage to anything that bleeds.
Deals 3 damage, as well as 3 damage to any target in the space directly behind them.
Deals 3 damage. You may attempt to shoot an arrow farther, but your accuracy will drastically suffer.
Creates a barrier around you which prevents projectiles and foes from entering. The barrier lasts only a single round of combat.
You may now move up to 8 spaces each turn, but you may only sprint up to 10 spaces.
The rough skin of Elaphelk is great for waterproofing bags to carry your personal belongings and is most common in the Unforgotten Realms.
A rare blue candle from the deep underwater homelands of the Shellmind, this candle has the odd property of being able to burn underwater.
You were cursed as a young-ling.
Whenever you pick up a weapon you must roll a 3 or higher or else the weapon will burst into flames and disintegrate.