Companion Ability#349

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Companion Ability
Gore
Spear a foe clear through with your tusk dealing 5 damage. This skill has a high chance of instantly killing lesser foes.
Heroes of TOA - Card By: MajorVictory

Companion Ability#1467

0 Gold
Companion Ability
Swipe
Swipe up to 4 spaces directly in front of you for 3 Damage. Targets hit may be pushed 1 space in any direction of your choosing.
URLive Season 2 - Card By: URLive Official

Companion Ability#1468

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Companion Ability
Ride
Allow another Target to ride on your back. While being rode, you may move up to 7 spaces each turn and may intercept attacks and spells on behalf of the rider.
URLive Season 2 - Card By: URLive Official

Companion Ability#1469

0 Gold
Companion Ability
Roar
Let loose a powerful roar which forces all Foes who hear it to roll in fear. Feared Foes behave cowardly and are less likely to attack this round.
URLive Season 2 - Card By: URLive Official

Companion Ability#1470

0 Gold
Companion Ability
Bite
Dart forward up to 3 spaces and attack for 3 damage. If this attack does not miss, you gain an Immediate Bonus Action to use on another Companion Skill other than Bite.
URLive Season 2 - Card By: URLive Official

Companion Ability#1471

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Companion Ability
Dodge
Roll up to 3 spaces away at blinding speeds. This ability can be used to dodge an incoming attack or projectile.
URLive Season 2 - Card By: URLive Official

Companion Ability#1472

0 Gold
Companion Ability
Delusion Spray
Spray a Foe in a purple mist that deals 15 damage. On the Foes turn, they must roll to see if they are burdened with hallucinations that change how they react in battle.
URLive Season 2 - Card By: URLive Official

Companion Ability#1473

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Companion Ability
Little Hat Trick
Pull a random Spell from your hat and attempt to cast it. This Spell does not cost stamina.
URLive Season 2 - Card By: URLive Official

Companion Ability#1474

0 Gold
Companion Ability
Teleport
Attempt to teleport up to 10 spaces. If the space you want to teleport to has a another Target of similar size in it, you may switch places with that Target.
URLive Season 2 - Card By: URLive Official

Companion Ability#1475

0 Gold
Companion Ability
Vanish
Disappear from the battle entirely. You may only re-appear once out of combat or in reaction to an Ally in eminent danger.
URLive Season 2 - Card By: URLive Official

Companion Ability#1476

0 Gold
Companion Ability
Gore
Spear a Foe clean through with your tusk dealing 5 Damage. This skill has a high chance of instantly killing lesser Foes.
URLive Season 2 - Card By: URLive Official

Companion Ability#1477

0 Gold
Companion Ability
Quake
Slam the ground causing tremors to rip the earth apart. Select up to 8 spaces and transform them into Difficult Terrain spaces. If you select a space with a Target on it, shift them one space out of the way.
URLive Season 2 - Card By: URLive Official

Companion Ability#1478

0 Gold
Companion Ability
Slither
Slither quickly to any empty space in line of sight. This skill can be used at the very start of combat as an Immediate Bonus Action, and still used a second time in combat.
URLive Season 2 - Card By: URLive Official

Companion Ability#1479

0 Gold
Companion Ability
Whisper
Softly whisper into the ear of an unsuspecting foe. If successful, they will be forced to play Anti Party this round.
URLive Season 2 - Card By: URLive Official

Companion Ability#1480

0 Gold
Companion Ability
Empower
Empower a Target that causes them to deal double damage with Basic Attacks until end of combat.
URLive Season 2 - Card By: URLive Official

Companion Ability#1481

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Companion Ability
Channel
Reduce the Stamina cost of an Allies abilities to zero this round.
URLive Season 2 - Card By: URLive Official

Companion Ability#1482

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Companion Ability
Dispel
Cleanse a Target of any negative magical effects or enhancements.
URLive Season 2 - Card By: URLive Official

Companion Ability#1483

0 Gold
Companion Ability
Amplifying Crystal
Summon 3 giant amplifying crystals into 3 spaces of your choice. Line and Projectile Spells cast at one of these crystals can be bounced to other crystals to hit multiple targets or increase the effective range of the Spell. You gain a Chaos Action after using this Ability.
URLive Season 2 - Card By: URLive Official

Companion Ability#1484

0 Gold
Companion Ability
Gem Beam
Shoots forth a penetrating beam in a line that deals 5 Damages to all Targets it hits. Gemlings and Gemlords are immune to this Damage.
URLive Season 2 - Card By: URLive Official

Companion Ability#1485

0 Gold
Companion Ability
Slap
Slap a Foe for 4 damage. This attack cannot miss and does not require a roll to use.
URLive Season 2 - Card By: URLive Official

Companion Ability#1486

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Companion Ability
Splash
Bounce up and down attempting to distract a Foe preventing one of their Regular actions this round.
URLive Season 2 - Card By: URLive Official

Companion Ability#1487

0 Gold
Companion Ability
Howl
Howl loudly causing nearby Foes to be more likely to focus their attacks on you.
URLive Season 2 - Card By: URLive Official

Companion Ability#1488

0 Gold
Companion Ability
Firebolt
Hurl a ball of fire that deals 5 Damage at a Target. Rolling a Critical Success, causes all Targets adjacent of the point of impact to also take 10 Damage.
URLive Season 2 - Card By: URLive Official

Companion Ability#1489

0 Gold
Companion Ability
Firewall
Create a Firewall in 3 connected empty spaces and transform them into Dangerous Terrain spaces.
URLive Season 2 - Card By: URLive Official