-Choose 2 extra non-spell abilities from classes other than your own if you did not take any spells. If you took a spell then you may gain 1 additional non spell ability.
5
Every time you get a critical hit you gain 500 gold! Yay!
5
You may attack again after a successful basic attack, but at half damage. “Daos” tend to be motormouths.
1
After using a non-spell ability you may backflip up to 3 spaces in any direction
4
When being attacked you may attempt to break the attacker's weapon as an anytime action once per round. This consumes your next action.
2
Beastlords have a 4 damage natural claw weapon
5
Saberlikes may use their move and their action to attempt to do a takedown leap at a target within 5 spaces. If successful the target is left completely helpless.
8
Once per combat as an anytime you may bite an adjacent target for 10 damage.
4
You have an elemental breath attack that deals 10 damage and has a range of 10
After every combat you gain a free random treasure
4
Once per combat you may turn one of your successful attacks into a critical
-1
You may trade 3 stamina to move an additional 5 spaces. This does not take your action, but you still have to roll because I hate you.
2
Gain the Ranger ability "Know Your Enemy"
3
Choose one of your abilities to be treated as a spell.
2
Gain the Zodiac ability Moonlight Beam
3
Gangrel have the ability to transform into small vermin. It is easier for them to transform into mammals, but entirely possible for them to turn into birds or insects.
7
Any time you get a crit on an ability you may restore double it’s stamina cost
7
All actions have an increased chance of success, however 2's are counted as 1's
3
All Scatterbrained Do-Daunko start with the Artificer ability Eureka!
2
You may reroll any time you roll a ten
5
Drow may choose one additional skill from any available class other than their own as long as it is an anytime
3
Start with an additional spell and a scimitar
2
May turn invisible once per combat. Can be used as an anytime to attempt disorient attackers
4
You may take any one Bard ability. Non damaging abilities cost no stamina.