When you take damage, your next Blood attack deals extra damage
Whenever you kill an enemy, either heal yourself or give your Blood attacks 2x damage for the remainder of this turn, and your next turn
Starting Gear: 1000 Gold
8
When you damage an enemy, you may equip a Blood Weapon. You can also trade 10 health to equip a Blood Weapon. Your Blood Weapon can change between a whip, a sword, and a scythe at any time. The whip has 5 range and deals 4 damage, the sword has 1 range, and deals 7 damage, the scythe deals 5 damage to enemies in a 3x1 area in front of you
Drain all the blood from your body into one giant Blood Weapon. You only have enough time for one swing before you pass out.
Swap the Blood between you and your Target's bodies. This gives you full control over the Target's body but you must return to your own before it is too late.
-5
Shoot a barrage of blood at a target, dealing 3 damage (roll D6) times.
2
Blink to any location that has some of your blood on it within 15 range.
-3